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May be making a sequel / revamp of Plain. Anybody want this?
July 09, 2018
by
oj18
Anybody want it?...
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Sorry for no updates
November 03, 2017
by
oj18
#important
Hey everyone! I want to apologise for the lack of updates to Plain lately. I've started working on a new game (should be public soon-ish) and I've been ill. So don't expect any updates to Plain soon,...
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Alpha 24 - Updated inspect and battle UI
October 21, 2017
by
oj18
#update
Hey everyone! Alpha 24 is now out, it brings a slightly different battle and inspect menus. It makes all the numbers a light blue. Thanks for playing!...
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Alpha 23 - Fullscreen
October 10, 2017
by
oj18
#update
Hey everyone! Alpha 23 is now out, it adds fullscreen. Details: Changed debug log Made settings Added fullscreen setting...
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Alpha 22 - Major bug fix
October 09, 2017
by
oj18
#update
Hey everyone! This is a quick update that fixes a bug that brakes the resize feature introduced in Alpha 21. No details needed, just that...
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Alpha 21 - Optimization
October 08, 2017
by
oj18
#update
Hey everyone! Alpha 21 is now out, it adds a debug log. Details: Removed need for ExtraChar.txt The above added a vertical scrollbar ^ But it fixed the resize problem Added debug log (makes it in the...
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Plan for Alpha 21
October 04, 2017
by
oj18
#plan
Hey everyone! This is a little post to say what is expected for Alpha 21. Alpha 21 is not planned to be anything big, I'm planning for it to add a debug log, so it's easy to debug errors. But the rest...
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Alpha 20 - Achievements and full resizing support!
October 04, 2017
by
oj18
#update
Hey everyone! This is it! Alpha 20 is now out, as I said. This adds achievements and resizing support. I hope you all enjoy it, it's taken a lot of time to make. Details: Made it easier by increasing...
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Alpha 20 tommorow - Achievements!
October 03, 2017
by
oj18
Hey everyone! This is a quick post announcing Alpha 20 - which adds achievements - is coming out tommorow...
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Alpha 19 - Minor update
September 24, 2017
by
oj18
#update
Hey everyone! Alpha 19 is now out, it's a minor update. It adds a new enemy, rebalances all enemies and fixed a bug. Details below: Added orc enemy Fixed that 3 enemies wouldn't fit on the screen Reba...
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Alpha 18 - New enemy (but mainly for format change)
September 22, 2017
by
oj18
#update
Hey everyone! This is a small update that adds a new enemy, the slime, and changes the update format (see the post before). Hope you all enjoy the new enemy...
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Change of version format
September 22, 2017
by
oj18
Hey everyone! I'm changing the way the versions are formatted so instead of v0.5.0 (latest) it is Alpha 17. I hope you all agree with this change...
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Coming back to Plain!
September 22, 2017
by
oj18
Hey everyone! I know I abandoned Plain 10 days ago now, but I regret it. I apologise for what I did. The main reason I did it was because I started to become unmotivated, bored of working on it. But n...
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Abandoning Plain...
September 13, 2017
by
oj18
#important
Hey everyone. I know you've seen the title. To start, if any of you have any interest in it, I'm sorry. The reason I've decided on this is that the future of it is mostly story, and I've started makin...
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What's planned for the next few updates?
September 11, 2017
by
oj18
#plan
Hey everyone! This is a post just saying what the next few updates are going to be, I plan on adding money and the shop in v0.5.1, and more enemies in it as well. What's next after that, I would say,...
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v0.5.0 - Boss and a lot of fixes, tweaks and small additions!
September 11, 2017
by
oj18
#update
v0.5.0 Hey everyone! (New update format, how do you like it?) The v0.5.0 update is out, it has a boss, a bit of story, and a lot of fixes, tweaks and small additions! The long list of details can be s...
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v0.5.0 should be ready in a few days!
September 08, 2017
by
oj18
Hey everyone! It's just what the title says, the v0.5.0 update should be released in the next few days, it's already got 12 fixes / new things!...
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v0.4.8 Released (the update plan has changed)
September 06, 2017
by
oj18
#update
Hey everyone! I've decided to release the planned v0.5.0 update as the v0.4.8 update. This is because this update is not big, it just changes the dialog, but the new plot leads up to the new coming v0...
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Progress report - v0.5.0
September 06, 2017
by
oj18
Hey everyone! v0.5.0 is under way, should be complete soon! It is a story update, changing the story a lot...
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v0.4.6 - Hotfix
September 02, 2017
by
oj18
Hey everyone! Here's quick hotfix to fix a bug where attacks don't work at all. Details below: Fixed bug with mana checking on attack that thought the player didn't have enough mana when they did...
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v0.4.5 - Big fix update!
September 01, 2017
by
oj18
#update
Hey everyone! The new update is out, not really adding much, but fixing a lot of things. Details can be seen below: Changed start up text Changed save with different version text Fixed that some text...
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Progress report
August 31, 2017
by
oj18
Hey everyone! I know I normally do small hotfixes in a row, but this time, I'm planning a big fix. It should be out tomorrow, as I have already done most of the fixes needed. But that's it, so a new b...
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v0.4.4 - Hotfix 3
August 29, 2017
by
oj18
#update
Hey everyone! This should be the final hotfix for today, details below: Fixed that the enemies weapon and armour was null so it would crash the game...
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v0.4.3 - Hotfix 2
August 29, 2017
by
oj18
#update
Hey everyone! Another hotfix has been released mainly fixing the save system. Details can be seen below: Fixed the save system in two ways Tweaked position of the version on the title screen...
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v0.4.2 - Hotfix
August 29, 2017
by
oj18
#update
Hey everyone! This is a quick hotfix, fixing just a single, but game breaking bug, details can be seen below: Fixed that enemies would not have armour - making attacks to them crash the game...
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v0.4.1 - Hotfix
August 28, 2017
by
oj18
#update
Hey everyone! A new hotfix has been released, you can see the information below: Fixed that when saving it would crash the game...
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v0.4.0 - Equipment Update!
August 28, 2017
by
oj18
#update
Hey everyone! The equipment update is now available, it is quite unstable though, and it won't work with old saves, if you want to still play with one, tell me on the Discord server linked on the main...
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v0.3.0 - Fixes and Character Inspection
August 26, 2017
by
oj18
#update
Hey everyone! Update 0.3.0 brings character inspection, and a series of fixes. Details below: Tweaked input in dialog Fixed skipping dialog Added the character inspection screen Made the game save a n...
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Next Update
August 25, 2017
by
oj18
Hey everyone! The next update is planned to be a new feature one - actually making everything shown do things, specifically the character inspection and talking to local people. The next update? Equip...
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Back!
August 25, 2017
by
oj18
Hey everyone! I'm back, so I can start working on the game again, so look forward to more updates!...
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v0.2.8 - Last minute hotfix
August 18, 2017
by
oj18
#update
Hey everyone! This is a quick last minute hotfix before I go on vacation. Fixed that game over crashes the game...
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v0.2.7 - Quick hotfix - Again
August 17, 2017
by
oj18
#update
Hey everyone! I had to make another quick hotfix as there is a quite important bug in the game, the fix can be seen below. Made game over return to title screen after a key, instead of just continuing...
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Vacation
August 17, 2017
by
oj18
#important
Hey everyone! I know how it sounds, "This guy made a page on itch and is going on vacation the next day? He's just going to get rid of it." I'm not. It's just due to time contraints I had to make this...
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v0.2.6 - Quick hotfix
August 17, 2017
by
oj18
#update
Hello everyone! This is a quick update that fixes one critical error in the set up for first time players. Fixed that first time set up would cause an error and crash the game...
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v0.2.5 - Hotfix
August 17, 2017
by
oj18
#update
Hey everyone! This is a post reporting the changes regarding the v0.2.5 update. Fixed bug that the attack that would happen would be the one after the player chose Also fixed crash that would be cause...
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Hello world!
August 17, 2017
by
oj18
Hello everyone! This is my first time doing anything with itch.io and any real game in general. All of my projects have been private, or at the most tested with some friends...
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